South world

Skipping Stones
to Lonely Homes

Stones build crossings, lily pads carry you, and a second sailor changes what you can do with both.

Start by matching your boat and nearby islands. If you are inside a level, use its visual directory; the outdoor screens and the level boards have separate numbering.

Level 115 guides · One sailor, skipping stones and moving lily pads. Find your board before opening a hint.Level 212 guides · Two sailors turn throwing, catching and timing into a shared route.Left branch6 guides · The six-puzzle branch reached from the lower South-world dock after Level 2.Outdoor routes4 guides · The entrance, routes after Levels 1 and 2, and the optional three-pad teleporter. Outdoor landmarks have their own sequence.

Pick a local objective

Before a timing puzzle

Let the water move for a moment before acting. A pad can change direction during its journey, so the position at the instant of impact matters. Set up the stones first; then focus on a single timing cue.

The October 9 PC update fixes some Skipping Stones checkpoints and a time-speed control issue. Update the game if those controls or checkpoints misbehave; use the bindings shown by your current version.

Read the developer's October 9 update