Skipping Stones · Level 2 · Board 1
The first two-sailor exchange
Trade one stone between the two banks, then send each sailor away on a different pad.

Is this your board?
Two long horizontal banks, a red-sailed boat below the left edge and a pink stone on the lower bank. Two lily pads wait at the banks’ left ends.
If your layout differs, compare the other boards before following this route.
A = the original sailor from Level 1. B = the companion introduced in Level 2. Left, right, up and down refer to the pictured board.
Choose how much help you want
Stop after any hint. The complete route and later-state picture remain hidden below.
Hint 1What to notice
A sailor on the opposite shore can stop a throw. Think of the second character as a movable end point.
Hint 2What to set up
Send the stone up first, then across the upper bank. You need the lower sailor to receive it again in a different column.
Hint 3The decisive move
The final stone goes between the two pads. Prepare both sailors before that throw, because the pads leave on separate currents.
Open the full routeSolution spoilers and the target state
Name your sailors
A is the sailor who came from Level 1; B is the new companion. Keep A on the lower bank for the opening exchange.
Relay the stone
A throws the pink stone up. B sends it left across the upper bank, then down to A. Move B four tiles left. A sends the stone left across the lower bank and then up to B.
Move the receiving column
B pushes the stone right, then down to A in that new column. B now steps onto the pad beside the upper bank.
Release both rides
A moves the stone eight tiles right, two up and then left between the pads. They move into their separate currents. A boards the pad by the lower bank while B rides the other one.

Check your result
Both sailors have a ride out. If B is still standing on the jetty when its pad leaves, undo the last throw and board first.
If your attempt went wrong
If the stone disappears into water instead of reaching the other sailor, undo that throw and check the receiving column. Keep the catcher in place until the stone arrives.
Watch the original move-by-move demonstration ↗
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Use directions relative to the board image. Where timing matters, use your game's current slow-time binding. Launch-layout route; the October 9 update changes some South-world checkpoints.
Further reading: Game Rant's Level 2 walkthrough. Hint wording and route explanations by Sinking Star Hub. See how to report a mismatch.