Skipping Stones · Level 2 · Board 8
Share the square current, then split up
Use one circling pad to reunite the sailors before arranging the right-hand crossing.

Is this your board?
A square current circles open water on the left. Two small banks and a separate pair of lily pads sit farther to the right.
If your layout differs, compare the other boards before following this route.
A = the original sailor from Level 1. B = the companion introduced in Level 2. Left, right, up and down refer to the pictured board.
Choose how much help you want
Stop after any hint. The complete route and later-state picture remain hidden below.
Hint 1What to notice
The first pad can carry one sailor past the other. Throws at two different corners open the way for the second passenger.
Hint 2What to set up
A acts at the upper-left corner; B responds when A reaches the lower-left corner.
Hint 3The decisive move
At the right-hand pair, one sailor rides while the other runs to catch a sideways throw.
Open the full routeSolution spoilers and the target state
Start the loop
Move B up three and right two beneath the pad, then push up into the current. A boards. As A reaches the upper-left corner, push the stone down.
Pick up B
When A reaches the lower-left corner, B pushes the stone up. That creates B’s boarding route. Ride around and get both sailors off on the right-hand land.
Launch the right-hand pair
A steps onto the right pad. B sends the top stone left onto the pad and pushes the bottom stone right, moving both pads up.
Catch the exit stone
B runs left and then down from the wooden square at the upper right. When B is in A’s row, A pushes the stone left for B to catch. Use the resulting path to continue.

Check your result
Both sailors reach the right-hand section. B must be in the receiving row before A sends the exit stone left.
If your attempt went wrong
If B cannot board the first loop, revisit the lower-left-corner throw. If the final stone misses, keep the pad setup and undo only that last throw.
Watch the original move-by-move demonstration ↗
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Use directions relative to the board image. Where timing matters, use your game's current slow-time binding. Launch-layout route; the October 9 update changes some South-world checkpoints.
Further reading: Game Rant's Level 2 walkthrough. Hint wording and route explanations by Sinking Star Hub. See how to report a mismatch.